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- FNIS FOR USERS BEHAVIORS GENERATED SEXLAB INSTALL
- FNIS FOR USERS BEHAVIORS GENERATED SEXLAB MODS
- FNIS FOR USERS BEHAVIORS GENERATED SEXLAB SOFTWARE
FNIS FOR USERS BEHAVIORS GENERATED SEXLAB INSTALL
Yes, you should install FNIS in Mod Organizer just like any other mod. FNIS FOR USERS BEHAVIORS GENERATED INSTALL After it's installed, you can go to the Data tab in the right pane, scroll down to find Generate FNIS For Users.exe, right click, and Add As Executable or something like that. You might also try moving Mod Organizer out of the Steam folder. I know the virtual file system does not work correctly if Mod Organizer is installed in the Skyrim folder and there have been a few odd reports that it might not work correctly if it's installed in the Steam folder. Start in: D:\Tools\ModOrganizer\mods\ FNIS Behavior\ This is how I have FNIS configured in the Modify Executables dialog:īinary: D:\Tools\ModOrganizer\mods\ FNIS Behavior\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe Steam and Skyrim should be fine where you have them so you might try something like D:\Tools\ModOrganizer to see if this helps. That is, the Argument option is blank and the Start in option should point to the base FNIS folder. In my case I named the mod FNIS Behavior. I'm going to put the fix here, so everyone else might be able to use it as a guide if they have the same issue as I do.Įssentially, first thing to do is disable your antivirus when doing this (could also try just adding an exclusion/exception rule).
FNIS FOR USERS BEHAVIORS GENERATED SEXLAB MODS
Then what I did was that I first disabled all mods in MO2, then I slowly enabled them one at a time. Everytime I enabled a mod I ran FNIS to check whether or not it was causing the error. What I learned from this was that the only fix to this issue is to simply delete ALL of the mods that FNIS might've tried interacting or reading. If you don't, then you'll still get the error. ALL MODS that have anything to do with animations NEEDS to be deleted and re-downloaded, including FNIS itself. Even skeleton mods like XPMSE (I think that's what it's called) needs to be deleted and downloaded again. If you have a mod that manages animations, then it needs to be deleted and downloaded again. (Or just move overwrite, then have FNIS write files, then move overwrite back and say no to all.) Edited Augby Kagemanden You also need to get rid of all the FNIS files in the overwrite. I just read my original post and what I wrote isn't clear at all so I apologize for this. The issue you are running into is most likely because GenerateFNISForUsers is overwriting the files in the original skeleton and animation mods so these mods must be installed fresh before you run GenerateFNISForUsers.